Tag: factory


Found 45 results for 'factory'.


1) design - Does the Factory Pattern violate the Open/Closed Principle?
2) design-patterns - Can a class be considered as a factory even though it only creates one concrete type of objects?
3) c# - Reset state or create new objects
4) c# - Should I use the Factory Pattern when instantiating objects with very different constructors?
5) java - How to handle Factory-like structures with a huge amount of classes?
6) c# - IoC as service locator
7) java - With the Static Factory Constructor design pattern is there a preferred way to remove "all" object references?
8) java - Understanding the Builder/Factory Pattern
9) c# - What alternatives are there to using an object of a contravariant interface polymorphously?
10) c# - Should a factory always create a new object
11) design - Is the Factory pattern good for this situation?
12) c# - Abstract Factory with Pure DI
13) design-patterns - When to use Factory design pattern instead of Dependency Injection?
14) design-patterns - Can a single Factory be used to create similar in purpose, but different in focus objects?
15) architecture - Factory pattern with creators
16) design-patterns - Factory, Abstract Factory and Factory Method
17) design-patterns - Responsibility of a Factory
18) design - Are factories that only return one type of object bad?
19) java - Unit testing parts that use a Value Object that is being created by a Factory
20) c# - Project structure: Where to put object factories
21) c# - I need help solving a common architectural problem with multiple concrete classes implementing an interface
22) design-patterns - Why should I use a factory class instead of direct object construction?
23) patterns-and-practices - Is it a bad practice to create a global factory?
24) design-patterns - Understanding factories
25) enterprise-architecture - Does only a create method classify a class as a factory?
26) design-patterns - Should factory make context or concrete strategies objects in strategy-factory pattern?
27) design-patterns - Is there a Factory Pattern distinct from Abstract Factory and Factory Method?
28) c# - Constructor for factory expecting instance used only in products
29) programming-practices - What is the proper (or preferred way) to configure a static factory class?
30) class-design - Is Abstracting your code too much a bad use of SOLID Principles?
31) design-patterns - Pseudo-Factory Abstract Class
32) design - Static Factory Methods vs Constructors
33) c# - Factory Design Pattern Implementation with multiple interfaces and base class
34) object-oriented - Should domain model be intelligent or there must be services, which operate it?
35) design-patterns - Software design/architecture of a patient simulator with multiple mathematical models
36) c# - Pattern to use (if any) to co-ordinate loosely coupled classes with strong interdependencies
37) design - Making more than one instance of factory that is supposed to be singleton
38) javascript - Are we "allowed" to use methods on JavaScript maps (the data type) and if so are there any new rules?
39) unit-testing - Working with Dependency Injection using Factory pattern
40) java - Should I design a factory that returns a singleton?
41) c# - What is the DRY-est factory pattern to instantiate subtypes based on one of their properties' values?
42) patterns-and-practices - Factory injection into factory created object
43) design-patterns - Factories and event binding
44) conditions - Rewriting conditionals in OOP without generics
45) design-patterns - What's the benefits to use an abstract factory when using interfaces is already suffice?